Two brilliant ways to waste… oh, at least five or ten minutes.
Category Archives: games
Tiny Castle
For all you gaming purists who bemoan the dearth of side-view puzzle/action games like Castlevania and Prince of Persia, here’s Tiny Castle, a fun little flash game that will eat far too much of your time if you let it.
Kiss the rest of your day goodbye…
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Make your own Kitty Icon! // Make your own Sailor Scout!
/twitch

Really? Did the world really need first person Tetris? Just the screenshots make me seasick, seriously. Trufax, that’s the REAL reason I hated Titanic. I’m so bad with motion. /headdesk.
Tuper Tario Tros!
Here’s an awesome mash-up between the original Super Mario Bros and Tetris. Tetris blocks drop to form terrain, and then you can play through the level!
This looks kinda awesome…
It’s obviously a gimmick, but if the game is as fun and cute as it seems like it should be, it could be really addicting anyway. I kinda want one.
“Target Neutralized.”
So, Mint bought Call of Duty: Modern Warfare 2 today, and has been playing it for, what, six hours straight now? The graphics are pretty impressive, everything’s sharp and bright and rather disturbingly hyper-real, and there seems to be an absurd number of multi-player maps.
The sound is a lot more compressed on this one than CoD: World at War, which basically means that it’s a low-level sort of racket instead of mostly quiet with occasional explosions… It bothers the dogs less, though I admit I miss Gary Oldman’s terrible Russian accent.
LOL. He just unlocked a new weapon slot, and was like, “Are these even real guns?”
This, from the kid who used to hunt squirrels with a semi-automatic.
That’s alright, I asked what the occasional horrible buzzing noise was, and he said it was an ultra-speed helicopter-mounted machine gun capable of firing thousands of rounds per minute, and that it probably sounded much worse in real life.
My response? “Is that even possible?” *facepalm*






